| Player names used: | .:DiE FoR My PaRaDiSe:., .:DiE FoR My PaRaDiSe:., .:|SyNtHeTiCs|:.*Aeror*, .:|SyNtHeTiCs|:.*Aeror*, .:DiE FoR My PaRaDiSe:., .:DIE for MY paradise:. |
| COD2 UID: | 1246195 |
| First seen on: | 2008-08-02T16:58:53 |
| Last seen on: | 2008-08-30T22:18:50 |
| Total |
| Playing time: | 0.19 working days, (4 hours, 29 minutes in total) |
| Amount of rounds played: | 38 |
| Amount of kills: | 442 |
| Amount of deaths: | 245 |
| Kill/death ratio: | 1.80 |
| Amount of hitting (not killing): | 484 |
| Amount of getting hit (but not killed): | 212 |
| (experimental) said nice things: | 343 |
| (experimental) greeted someone: | 333 |
| (experimental) gave a compliment: | 323 |
| (experimental) showed fun in the game: | 375 |
Statistics in a picture
| Kill:Death ratio versus playingtime | Kill:Death ration through a playing session | Idem, versus the other players |
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Top-10 victims
These players have been killed more then they killed the player (sorted on kills - deaths).
Note that the player himself can be in the list. This is because of friendly fire: Our servers are set to reflect damage for friendly fire. A teammate running over a players grenade will kill the player (and looks like a suicide in the logs).
| Player (UID) | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| Nitewolf (1185991) | 19 (4.3 %) | 3 (1.2 %) | 16 (3.1 %) | 7 (1.4) | 2 (0.9) | 5 (0.5) | 3284 (0.2) | 836 (0.1) | 2448 (0.2) |
| Blind (1249374) | 13 (2.9 %) | 0 (0.0 %) | 13 (2.9 %) | 12 (2.5) | 0 (0.0) | 12 (2.5) | 1823 (0.1) | 0 (0.0) | 1823 (0.1) |
| Undertaker (GER) (1086136) | 15 (3.4 %) | 4 (1.6 %) | 11 (1.8 %) | 25 (5.2) | 8 (3.8) | 17 (1.4) | 2008 (0.1) | 616 (0.0) | 1392 (0.1) |
| I wish I had a higher IQ #1 (1315426) | 10 (2.3 %) | 1 (0.4 %) | 9 (1.9 %) | 9 (1.9) | 0 (0.0) | 9 (1.9) | 1139 (0.1) | 136 (0.0) | 1003 (0.1) |
| new era (1157147) | 11 (2.5 %) | 3 (1.2 %) | 8 (1.3 %) | 11 (2.3) | 2 (0.9) | 9 (1.3) | 2471 (0.2) | 304 (0.0) | 2167 (0.2) |
| skyline (985854) | 11 (2.5 %) | 4 (1.6 %) | 7 (0.9 %) | 15 (3.1) | 7 (3.3) | 8 (-0.2) | 1547 (0.1) | 1173 (0.1) | 374 (0.0) |
| *Vincent Vega* (1246085) | 12 (2.7 %) | 5 (2.0 %) | 7 (0.7 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 2744 (0.2) | 642 (0.0) | 2102 (0.2) |
| straight shooter (1285446) | 6 (1.4 %) | 0 (0.0 %) | 6 (1.4 %) | 5 (1.0) | 0 (0.0) | 5 (1.0) | 621 (0.0) | 0 (0.0) | 621 (0.0) |
| `Tk-soldier (893762) | 8 (1.8 %) | 2 (0.8 %) | 6 (1.0 %) | 9 (1.9) | 6 (2.8) | 3 (-1.0) | 1170 (0.1) | 585 (0.0) | 585 (0.0) |
| antoine (873871) | 19 (4.3 %) | 14 (5.7 %) | 5 (-1.4 %) | 28 (5.8) | 16 (7.5) | 12 (-1.8) | 2598 (0.2) | 2357 (0.2) | 241 (0.0) |
Top-10 enemies of this player
These players have killed the player more then they were killed by the player (sorted on deaths - kills).
| Player (UID) | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| Missy (316538) | 13 (2.9 %) | 17 (6.9 %) | -4 (-4.0 %) | 5 (1.0) | 3 (1.4) | 2 (-0.4) | 2567 (0.2) | 3162 (0.2) | -595 (-0.0) |
| *NG*SERBIAN HORNET (1069007) | 6 (1.4 %) | 9 (3.7 %) | -3 (-2.3 %) | 3 (0.6) | 1 (0.5) | 2 (0.1) | 893 (0.1) | 1450 (0.1) | -557 (-0.0) |
| Felicus (1114888) | 4 (0.9 %) | 7 (2.9 %) | -3 (-2.0 %) | 9 (1.9) | 3 (1.4) | 6 (0.4) | 1121 (0.1) | 1214 (0.1) | -93 (-0.0) |
| Car (1331361) | 4 (0.9 %) | 6 (2.4 %) | -2 (-1.5 %) | 1 (0.2) | 1 (0.5) | 0 (-0.3) | 750 (0.1) | 940 (0.1) | -190 (-0.0) |
| Guitare Pilot (1124359) | 5 (1.1 %) | 7 (2.9 %) | -2 (-1.7 %) | 0 (0.0) | 1 (0.5) | -1 (-0.5) | 670 (0.0) | 1033 (0.1) | -363 (-0.0) |
| [INA]Bambi[GER] (1313537) | 1 (0.2 %) | 3 (1.2 %) | -2 (-1.0 %) | 1 (0.2) | 1 (0.5) | 0 (-0.3) | 204 (0.0) | 678 (0.1) | -474 (-0.0) |
| Unknown Soldier () | 0 (0.0 %) | 1 (0.4 %) | -1 (-0.4 %) | 0 (0.0) | 14 (6.6) | -14 (-6.6) | 0 (0.0) | 846 (0.1) | -846 (-0.1) |
| Henk (1319681) | 0 (0.0 %) | 1 (0.4 %) | -1 (-0.4 %) | 1 (0.2) | 2 (0.9) | -1 (-0.7) | 90 (0.0) | 120 (0.0) | -30 (-0.0) |
| The Reaper (945393) | 0 (0.0 %) | 1 (0.4 %) | -1 (-0.4 %) | 1 (0.2) | 0 (0.0) | 1 (0.2) | 63 (0.0) | 40 (0.0) | 23 (0.0) |
| rippernickeroff (1138927) | 2 (0.5 %) | 3 (1.2 %) | -1 (-0.8 %) | 2 (0.4) | 3 (1.4) | -1 (-1.0) | 140 (0.0) | 320 (0.0) | -180 (-0.0) |
Weapons used best for killing
These weapons were used by the player to kill his victims (sorted on kills). A weapon of "None" is typically a melee attack (well done!).
| Weapon | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| kar98k_mp | 76 (17.2 %) | 39 (15.9 %) | 37 (1.3 %) | 16 (3.3) | 8 (3.8) | 8 (-0.5) | 13168 (1.0) | 6566 (0.5) | 6602 (0.5) |
| thompson_mp | 64 (14.5 %) | 19 (7.8 %) | 45 (6.7 %) | 126 (26.0) | 41 (19.3) | 85 (6.7) | 7497 (0.5) | 2604 (0.2) | 4893 (0.4) |
| ppsh_mp | 54 (12.2 %) | 2 (0.8 %) | 52 (11.4 %) | 113 (23.3) | 4 (1.9) | 109 (21.5) | 6935 (0.5) | 192 (0.0) | 6743 (0.5) |
| enfield_mp | 36 (8.1 %) | 24 (9.8 %) | 12 (-1.7 %) | 3 (0.6) | 4 (1.9) | -1 (-1.3) | 5577 (0.4) | 4050 (0.3) | 1527 (0.1) |
| frag_grenade_german_mp | 33 (7.5 %) | 15 (6.1 %) | 18 (1.3 %) | 32 (6.6) | 17 (8.0) | 15 (-1.4) | 5621 (0.4) | 3155 (0.2) | 2466 (0.2) |
| mp40_mp | 30 (6.8 %) | 12 (4.9 %) | 18 (1.9 %) | 103 (21.3) | 19 (9.0) | 84 (12.3) | 6867 (0.5) | 1624 (0.1) | 5243 (0.4) |
| kar98k_sniper_mp | 29 (6.6 %) | 17 (6.9 %) | 12 (-0.4 %) | 1 (0.2) | 2 (0.9) | -1 (-0.7) | 4770 (0.3) | 2790 (0.2) | 1980 (0.1) |
| m1garand_mp | 27 (6.1 %) | 2 (0.8 %) | 25 (5.3 %) | 20 (4.1) | 0 (0.0) | 20 (4.1) | 4407 (0.3) | 180 (0.0) | 4227 (0.3) |
| frag_grenade_american_mp | 18 (4.1 %) | 14 (5.7 %) | 4 (-1.6 %) | 23 (4.8) | 12 (5.7) | 11 (-0.9) | 3730 (0.3) | 2540 (0.2) | 1190 (0.1) |
| frag_grenade_russian_mp | 14 (3.2 %) | 3 (1.2 %) | 11 (1.9 %) | 10 (2.1) | 6 (2.8) | 4 (-0.8) | 2334 (0.2) | 829 (0.1) | 1505 (0.1) |
Where the player hits his victims
Here were the hits by the player killing his victims (sorted on kills). A location of "None" is typically damage by bombs/grenades/airstrikes.
| Location | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| none | 102 (23.1 %) | 66 (26.9 %) | 36 (-3.9 %) | 79 (16.3) | 63 (29.7) | 16 (-13.4) | 1320383 (96.2) | 1316256 (97.9) | 4127 (-1.7) |
| torso_lower | 96 (21.7 %) | 55 (22.4 %) | 41 (-0.7 %) | 124 (25.6) | 46 (21.7) | 78 (3.9) | 14499 (1.1) | 8157 (0.6) | 6342 (0.4) |
| head | 76 (17.2 %) | 40 (16.3 %) | 36 (0.9 %) | 9 (1.9) | 2 (0.9) | 7 (0.9) | 13136 (1.0) | 6500 (0.5) | 6636 (0.5) |
| torso_upper | 68 (15.4 %) | 40 (16.3 %) | 28 (-0.9 %) | 49 (10.1) | 20 (9.4) | 29 (0.7) | 8976 (0.7) | 5865 (0.4) | 3111 (0.2) |
| right_leg_upper | 18 (4.1 %) | 5 (2.0 %) | 13 (2.0 %) | 36 (7.4) | 16 (7.5) | 20 (-0.1) | 2181 (0.2) | 1285 (0.1) | 896 (0.1) |
| left_leg_upper | 12 (2.7 %) | 6 (2.4 %) | 6 (0.3 %) | 46 (9.5) | 15 (7.1) | 31 (2.4) | 2832 (0.2) | 843 (0.1) | 1989 (0.1) |
| neck | 10 (2.3 %) | 8 (3.3 %) | 2 (-1.0 %) | 5 (1.0) | 2 (0.9) | 3 (0.1) | 1512 (0.1) | 988 (0.1) | 524 (0.0) |
| left_arm_upper | 10 (2.3 %) | 4 (1.6 %) | 6 (0.6 %) | 20 (4.1) | 8 (3.8) | 12 (0.4) | 1210 (0.1) | 774 (0.1) | 436 (0.0) |
| right_arm_lower | 9 (2.0 %) | 2 (0.8 %) | 7 (1.2 %) | 21 (4.3) | 8 (3.8) | 13 (0.6) | 1431 (0.1) | 642 (0.0) | 789 (0.1) |
| right_arm_upper | 8 (1.8 %) | 5 (2.0 %) | 3 (-0.2 %) | 19 (3.9) | 10 (4.7) | 9 (-0.8) | 1836 (0.1) | 895 (0.1) | 941 (0.1) |
Where the player is shot most
| Location | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| none | 102 (23.1 %) | 66 (26.9 %) | 36 (-3.9 %) | 79 (16.3) | 63 (29.7) | 16 (-13.4) | 1320383 (96.2) | 1316256 (97.9) | 4127 (-1.7) |
| torso_lower | 96 (21.7 %) | 55 (22.4 %) | 41 (-0.7 %) | 124 (25.6) | 46 (21.7) | 78 (3.9) | 14499 (1.1) | 8157 (0.6) | 6342 (0.4) |
| head | 76 (17.2 %) | 40 (16.3 %) | 36 (0.9 %) | 9 (1.9) | 2 (0.9) | 7 (0.9) | 13136 (1.0) | 6500 (0.5) | 6636 (0.5) |
| torso_upper | 68 (15.4 %) | 40 (16.3 %) | 28 (-0.9 %) | 49 (10.1) | 20 (9.4) | 29 (0.7) | 8976 (0.7) | 5865 (0.4) | 3111 (0.2) |
| neck | 10 (2.3 %) | 8 (3.3 %) | 2 (-1.0 %) | 5 (1.0) | 2 (0.9) | 3 (0.1) | 1512 (0.1) | 988 (0.1) | 524 (0.0) |
| left_leg_upper | 12 (2.7 %) | 6 (2.4 %) | 6 (0.3 %) | 46 (9.5) | 15 (7.1) | 31 (2.4) | 2832 (0.2) | 843 (0.1) | 1989 (0.1) |
| right_arm_upper | 8 (1.8 %) | 5 (2.0 %) | 3 (-0.2 %) | 19 (3.9) | 10 (4.7) | 9 (-0.8) | 1836 (0.1) | 895 (0.1) | 941 (0.1) |
| right_leg_upper | 18 (4.1 %) | 5 (2.0 %) | 13 (2.0 %) | 36 (7.4) | 16 (7.5) | 20 (-0.1) | 2181 (0.2) | 1285 (0.1) | 896 (0.1) |
| left_arm_upper | 10 (2.3 %) | 4 (1.6 %) | 6 (0.6 %) | 20 (4.1) | 8 (3.8) | 12 (0.4) | 1210 (0.1) | 774 (0.1) | 436 (0.0) |
| left_leg_lower | 8 (1.8 %) | 4 (1.6 %) | 4 (0.2 %) | 20 (4.1) | 6 (2.8) | 14 (1.3) | 1150 (0.1) | 560 (0.0) | 590 (0.0) |
Which map the player makes the most of his victims
| Map | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| mp_carentan | 164 (37.1 %) | 82 (33.5 %) | 82 (3.6 %) | 159 (32.9) | 71 (33.5) | 88 (-0.6) | 324874 (23.7) | 315667 (23.5) | 9207 (0.2) |
| mp_burgundy | 72 (16.3 %) | 53 (21.6 %) | 19 (-5.3 %) | 45 (9.3) | 26 (12.3) | 19 (-3.0) | 112329 (8.2) | 108645 (8.1) | 3684 (0.1) |
| mp_railyard | 61 (13.8 %) | 35 (14.3 %) | 26 (-0.5 %) | 52 (10.7) | 19 (9.0) | 33 (1.8) | 110368 (8.0) | 106655 (7.9) | 3713 (0.1) |
| mp_harbor | 42 (9.5 %) | 18 (7.3 %) | 24 (2.2 %) | 74 (15.3) | 31 (14.6) | 43 (0.7) | 7703 (0.6) | 3154 (0.2) | 4549 (0.3) |
| mp_toujane | 30 (6.8 %) | 15 (6.1 %) | 15 (0.7 %) | 43 (8.9) | 28 (13.2) | 15 (-4.3) | 4827 (0.4) | 3386 (0.3) | 1441 (0.1) |
| mp_leningrad | 20 (4.5 %) | 6 (2.4 %) | 14 (2.1 %) | 33 (6.8) | 11 (5.2) | 22 (1.6) | 102760 (7.5) | 101568 (7.6) | 1192 (-0.1) |
| mp_trainstation | 16 (3.6 %) | 8 (3.3 %) | 8 (0.4 %) | 51 (10.5) | 13 (6.1) | 38 (4.4) | 103762 (7.6) | 100813 (7.5) | 2949 (0.1) |
| mp_dawnville | 13 (2.9 %) | 11 (4.5 %) | 2 (-1.5 %) | 4 (0.8) | 2 (0.9) | 2 (-0.1) | 102284 (7.5) | 102272 (7.6) | 12 (-0.2) |
| mp_breakout | 11 (2.5 %) | 9 (3.7 %) | 2 (-1.2 %) | 7 (1.4) | 4 (1.9) | 3 (-0.4) | 302117 (22.0) | 300859 (22.4) | 1258 (-0.4) |
| mp_decoy | 9 (2.0 %) | 8 (3.3 %) | 1 (-1.2 %) | 16 (3.3) | 7 (3.3) | 9 (0.0) | 201237 (14.7) | 201150 (15.0) | 87 (-0.3) |
Which map the player dies most
| Map | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| mp_carentan | 164 (37.1 %) | 82 (33.5 %) | 82 (3.6 %) | 159 (32.9) | 71 (33.5) | 88 (-0.6) | 324874 (23.7) | 315667 (23.5) | 9207 (0.2) |
| mp_burgundy | 72 (16.3 %) | 53 (21.6 %) | 19 (-5.3 %) | 45 (9.3) | 26 (12.3) | 19 (-3.0) | 112329 (8.2) | 108645 (8.1) | 3684 (0.1) |
| mp_railyard | 61 (13.8 %) | 35 (14.3 %) | 26 (-0.5 %) | 52 (10.7) | 19 (9.0) | 33 (1.8) | 110368 (8.0) | 106655 (7.9) | 3713 (0.1) |
| mp_harbor | 42 (9.5 %) | 18 (7.3 %) | 24 (2.2 %) | 74 (15.3) | 31 (14.6) | 43 (0.7) | 7703 (0.6) | 3154 (0.2) | 4549 (0.3) |
| mp_toujane | 30 (6.8 %) | 15 (6.1 %) | 15 (0.7 %) | 43 (8.9) | 28 (13.2) | 15 (-4.3) | 4827 (0.4) | 3386 (0.3) | 1441 (0.1) |
| mp_dawnville | 13 (2.9 %) | 11 (4.5 %) | 2 (-1.5 %) | 4 (0.8) | 2 (0.9) | 2 (-0.1) | 102284 (7.5) | 102272 (7.6) | 12 (-0.2) |
| mp_breakout | 11 (2.5 %) | 9 (3.7 %) | 2 (-1.2 %) | 7 (1.4) | 4 (1.9) | 3 (-0.4) | 302117 (22.0) | 300859 (22.4) | 1258 (-0.4) |
| mp_trainstation | 16 (3.6 %) | 8 (3.3 %) | 8 (0.4 %) | 51 (10.5) | 13 (6.1) | 38 (4.4) | 103762 (7.6) | 100813 (7.5) | 2949 (0.1) |
| mp_decoy | 9 (2.0 %) | 8 (3.3 %) | 1 (-1.2 %) | 16 (3.3) | 7 (3.3) | 9 (0.0) | 201237 (14.7) | 201150 (15.0) | 87 (-0.3) |
| mp_leningrad | 20 (4.5 %) | 6 (2.4 %) | 14 (2.1 %) | 33 (6.8) | 11 (5.2) | 22 (1.6) | 102760 (7.5) | 101568 (7.6) | 1192 (-0.1) |
Which server the player makes the most of his victims
| Server | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| ^2Marvin ^1Extreme TDM3 rifle 1.2 | 168 (38.0 %) | 115 (46.9 %) | 53 (-8.9 %) | 52 (10.7) | 39 (18.4) | 13 (-7.7) | 328775 (23.9) | 320349 (23.8) | 8426 (0.1) |
| ^2Marvin ^1Extreme TDM2 1.2 | 146 (33.0 %) | 66 (26.9 %) | 80 (6.1 %) | 220 (45.5) | 87 (41.0) | 133 (4.4) | 423105 (30.8) | 412335 (30.7) | 10770 (0.1) |
| ^2Marvin ^1Extreme TDM1 1.2 | 128 (29.0 %) | 64 (26.1 %) | 64 (2.8 %) | 212 (43.8) | 86 (40.6) | 126 (3.2) | 621038 (45.2) | 611485 (45.5) | 9553 (-0.3) |
Which server the player dies most
| Server | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| ^2Marvin ^1Extreme TDM3 rifle 1.2 | 168 (38.0 %) | 115 (46.9 %) | 53 (-8.9 %) | 52 (10.7) | 39 (18.4) | 13 (-7.7) | 328775 (23.9) | 320349 (23.8) | 8426 (0.1) |
| ^2Marvin ^1Extreme TDM2 1.2 | 146 (33.0 %) | 66 (26.9 %) | 80 (6.1 %) | 220 (45.5) | 87 (41.0) | 133 (4.4) | 423105 (30.8) | 412335 (30.7) | 10770 (0.1) |
| ^2Marvin ^1Extreme TDM1 1.2 | 128 (29.0 %) | 64 (26.1 %) | 64 (2.8 %) | 212 (43.8) | 86 (40.6) | 126 (3.2) | 621038 (45.2) | 611485 (45.5) | 9553 (-0.3) |
Generated on Monday 01 September 2008 00:49