Player names used: .:DiE FoR My PaRaDiSe:., .:DiE FoR My PaRaDiSe:., .:|SyNtHeTiCs|:.*Aeror*, .:|SyNtHeTiCs|:.*Aeror*, .:DiE FoR My PaRaDiSe:., .:DIE for MY paradise:.
COD2 UID: 1246195
First seen on: 2008-08-02T16:58:53
Last seen on: 2008-08-30T22:18:50
Total
Playing time: 0.19 working days, (4 hours, 29 minutes in total)
Amount of rounds played: 38
Amount of kills: 442
Amount of deaths: 245
Kill/death ratio: 1.80
Amount of hitting (not killing): 484
Amount of getting hit (but not killed): 212
(experimental) said nice things: 343
(experimental) greeted someone: 333
(experimental) gave a compliment: 323
(experimental) showed fun in the game: 375

Statistics in a picture

Kill:Death ratio versus playingtimeKill:Death ration through a playing sessionIdem, versus the other players
Player statistics versus allPlayer statistics per gaming sessionPlayer statistics per gaming session versus all

Top-10 victims

These players have been killed more then they killed the player (sorted on kills - deaths).

Note that the player himself can be in the list. This is because of friendly fire: Our servers are set to reflect damage for friendly fire. A teammate running over a players grenade will kill the player (and looks like a suicide in the logs).
Player (UID) Kills (%) Deaths (%) Kills-Deaths (%) Hits (%) Shots (%) Hits-Shots (%) Damage given (%) Damage received (%) Damage balance (%)
Nitewolf (1185991) 19 (4.3 %) 3 (1.2 %) 16 (3.1 %) 7 (1.4) 2 (0.9) 5 (0.5) 3284 (0.2) 836 (0.1) 2448 (0.2)
Blind (1249374) 13 (2.9 %) 0 (0.0 %) 13 (2.9 %) 12 (2.5) 0 (0.0) 12 (2.5) 1823 (0.1) 0 (0.0) 1823 (0.1)
Undertaker (GER) (1086136) 15 (3.4 %) 4 (1.6 %) 11 (1.8 %) 25 (5.2) 8 (3.8) 17 (1.4) 2008 (0.1) 616 (0.0) 1392 (0.1)
I wish I had a higher IQ #1 (1315426) 10 (2.3 %) 1 (0.4 %) 9 (1.9 %) 9 (1.9) 0 (0.0) 9 (1.9) 1139 (0.1) 136 (0.0) 1003 (0.1)
new era (1157147) 11 (2.5 %) 3 (1.2 %) 8 (1.3 %) 11 (2.3) 2 (0.9) 9 (1.3) 2471 (0.2) 304 (0.0) 2167 (0.2)
skyline (985854) 11 (2.5 %) 4 (1.6 %) 7 (0.9 %) 15 (3.1) 7 (3.3) 8 (-0.2) 1547 (0.1) 1173 (0.1) 374 (0.0)
*Vincent Vega* (1246085) 12 (2.7 %) 5 (2.0 %) 7 (0.7 %) 0 (0.0) 0 (0.0) 0 (0.0) 2744 (0.2) 642 (0.0) 2102 (0.2)
straight shooter (1285446) 6 (1.4 %) 0 (0.0 %) 6 (1.4 %) 5 (1.0) 0 (0.0) 5 (1.0) 621 (0.0) 0 (0.0) 621 (0.0)
`Tk-soldier (893762) 8 (1.8 %) 2 (0.8 %) 6 (1.0 %) 9 (1.9) 6 (2.8) 3 (-1.0) 1170 (0.1) 585 (0.0) 585 (0.0)
antoine (873871) 19 (4.3 %) 14 (5.7 %) 5 (-1.4 %) 28 (5.8) 16 (7.5) 12 (-1.8) 2598 (0.2) 2357 (0.2) 241 (0.0)

Top-10 enemies of this player

These players have killed the player more then they were killed by the player (sorted on deaths - kills).
Player (UID) Kills (%) Deaths (%) Kills-Deaths (%) Hits (%) Shots (%) Hits-Shots (%) Damage given (%) Damage received (%) Damage balance (%)
Missy (316538) 13 (2.9 %) 17 (6.9 %) -4 (-4.0 %) 5 (1.0) 3 (1.4) 2 (-0.4) 2567 (0.2) 3162 (0.2) -595 (-0.0)
*NG*SERBIAN HORNET (1069007) 6 (1.4 %) 9 (3.7 %) -3 (-2.3 %) 3 (0.6) 1 (0.5) 2 (0.1) 893 (0.1) 1450 (0.1) -557 (-0.0)
Felicus (1114888) 4 (0.9 %) 7 (2.9 %) -3 (-2.0 %) 9 (1.9) 3 (1.4) 6 (0.4) 1121 (0.1) 1214 (0.1) -93 (-0.0)
Car (1331361) 4 (0.9 %) 6 (2.4 %) -2 (-1.5 %) 1 (0.2) 1 (0.5) 0 (-0.3) 750 (0.1) 940 (0.1) -190 (-0.0)
Guitare Pilot (1124359) 5 (1.1 %) 7 (2.9 %) -2 (-1.7 %) 0 (0.0) 1 (0.5) -1 (-0.5) 670 (0.0) 1033 (0.1) -363 (-0.0)
[INA]Bambi[GER] (1313537) 1 (0.2 %) 3 (1.2 %) -2 (-1.0 %) 1 (0.2) 1 (0.5) 0 (-0.3) 204 (0.0) 678 (0.1) -474 (-0.0)
Unknown Soldier () 0 (0.0 %) 1 (0.4 %) -1 (-0.4 %) 0 (0.0) 14 (6.6) -14 (-6.6) 0 (0.0) 846 (0.1) -846 (-0.1)
Henk (1319681) 0 (0.0 %) 1 (0.4 %) -1 (-0.4 %) 1 (0.2) 2 (0.9) -1 (-0.7) 90 (0.0) 120 (0.0) -30 (-0.0)
The Reaper (945393) 0 (0.0 %) 1 (0.4 %) -1 (-0.4 %) 1 (0.2) 0 (0.0) 1 (0.2) 63 (0.0) 40 (0.0) 23 (0.0)
rippernickeroff (1138927) 2 (0.5 %) 3 (1.2 %) -1 (-0.8 %) 2 (0.4) 3 (1.4) -1 (-1.0) 140 (0.0) 320 (0.0) -180 (-0.0)

Weapons used best for killing

These weapons were used by the player to kill his victims (sorted on kills). A weapon of "None" is typically a melee attack (well done!).
Weapon Kills (%) Deaths (%) Kills-Deaths (%) Hits (%) Shots (%) Hits-Shots (%) Damage given (%) Damage received (%) Damage balance (%)
kar98k_mp 76 (17.2 %) 39 (15.9 %) 37 (1.3 %) 16 (3.3) 8 (3.8) 8 (-0.5) 13168 (1.0) 6566 (0.5) 6602 (0.5)
thompson_mp 64 (14.5 %) 19 (7.8 %) 45 (6.7 %) 126 (26.0) 41 (19.3) 85 (6.7) 7497 (0.5) 2604 (0.2) 4893 (0.4)
ppsh_mp 54 (12.2 %) 2 (0.8 %) 52 (11.4 %) 113 (23.3) 4 (1.9) 109 (21.5) 6935 (0.5) 192 (0.0) 6743 (0.5)
enfield_mp 36 (8.1 %) 24 (9.8 %) 12 (-1.7 %) 3 (0.6) 4 (1.9) -1 (-1.3) 5577 (0.4) 4050 (0.3) 1527 (0.1)
frag_grenade_german_mp 33 (7.5 %) 15 (6.1 %) 18 (1.3 %) 32 (6.6) 17 (8.0) 15 (-1.4) 5621 (0.4) 3155 (0.2) 2466 (0.2)
mp40_mp 30 (6.8 %) 12 (4.9 %) 18 (1.9 %) 103 (21.3) 19 (9.0) 84 (12.3) 6867 (0.5) 1624 (0.1) 5243 (0.4)
kar98k_sniper_mp 29 (6.6 %) 17 (6.9 %) 12 (-0.4 %) 1 (0.2) 2 (0.9) -1 (-0.7) 4770 (0.3) 2790 (0.2) 1980 (0.1)
m1garand_mp 27 (6.1 %) 2 (0.8 %) 25 (5.3 %) 20 (4.1) 0 (0.0) 20 (4.1) 4407 (0.3) 180 (0.0) 4227 (0.3)
frag_grenade_american_mp 18 (4.1 %) 14 (5.7 %) 4 (-1.6 %) 23 (4.8) 12 (5.7) 11 (-0.9) 3730 (0.3) 2540 (0.2) 1190 (0.1)
frag_grenade_russian_mp 14 (3.2 %) 3 (1.2 %) 11 (1.9 %) 10 (2.1) 6 (2.8) 4 (-0.8) 2334 (0.2) 829 (0.1) 1505 (0.1)

Where the player hits his victims

Here were the hits by the player killing his victims (sorted on kills). A location of "None" is typically damage by bombs/grenades/airstrikes.
Location Kills (%) Deaths (%) Kills-Deaths (%) Hits (%) Shots (%) Hits-Shots (%) Damage given (%) Damage received (%) Damage balance (%)
none 102 (23.1 %) 66 (26.9 %) 36 (-3.9 %) 79 (16.3) 63 (29.7) 16 (-13.4) 1320383 (96.2) 1316256 (97.9) 4127 (-1.7)
torso_lower 96 (21.7 %) 55 (22.4 %) 41 (-0.7 %) 124 (25.6) 46 (21.7) 78 (3.9) 14499 (1.1) 8157 (0.6) 6342 (0.4)
head 76 (17.2 %) 40 (16.3 %) 36 (0.9 %) 9 (1.9) 2 (0.9) 7 (0.9) 13136 (1.0) 6500 (0.5) 6636 (0.5)
torso_upper 68 (15.4 %) 40 (16.3 %) 28 (-0.9 %) 49 (10.1) 20 (9.4) 29 (0.7) 8976 (0.7) 5865 (0.4) 3111 (0.2)
right_leg_upper 18 (4.1 %) 5 (2.0 %) 13 (2.0 %) 36 (7.4) 16 (7.5) 20 (-0.1) 2181 (0.2) 1285 (0.1) 896 (0.1)
left_leg_upper 12 (2.7 %) 6 (2.4 %) 6 (0.3 %) 46 (9.5) 15 (7.1) 31 (2.4) 2832 (0.2) 843 (0.1) 1989 (0.1)
neck 10 (2.3 %) 8 (3.3 %) 2 (-1.0 %) 5 (1.0) 2 (0.9) 3 (0.1) 1512 (0.1) 988 (0.1) 524 (0.0)
left_arm_upper 10 (2.3 %) 4 (1.6 %) 6 (0.6 %) 20 (4.1) 8 (3.8) 12 (0.4) 1210 (0.1) 774 (0.1) 436 (0.0)
right_arm_lower 9 (2.0 %) 2 (0.8 %) 7 (1.2 %) 21 (4.3) 8 (3.8) 13 (0.6) 1431 (0.1) 642 (0.0) 789 (0.1)
right_arm_upper 8 (1.8 %) 5 (2.0 %) 3 (-0.2 %) 19 (3.9) 10 (4.7) 9 (-0.8) 1836 (0.1) 895 (0.1) 941 (0.1)

Where the player is shot most

Location Kills (%) Deaths (%) Kills-Deaths (%) Hits (%) Shots (%) Hits-Shots (%) Damage given (%) Damage received (%) Damage balance (%)
none 102 (23.1 %) 66 (26.9 %) 36 (-3.9 %) 79 (16.3) 63 (29.7) 16 (-13.4) 1320383 (96.2) 1316256 (97.9) 4127 (-1.7)
torso_lower 96 (21.7 %) 55 (22.4 %) 41 (-0.7 %) 124 (25.6) 46 (21.7) 78 (3.9) 14499 (1.1) 8157 (0.6) 6342 (0.4)
head 76 (17.2 %) 40 (16.3 %) 36 (0.9 %) 9 (1.9) 2 (0.9) 7 (0.9) 13136 (1.0) 6500 (0.5) 6636 (0.5)
torso_upper 68 (15.4 %) 40 (16.3 %) 28 (-0.9 %) 49 (10.1) 20 (9.4) 29 (0.7) 8976 (0.7) 5865 (0.4) 3111 (0.2)
neck 10 (2.3 %) 8 (3.3 %) 2 (-1.0 %) 5 (1.0) 2 (0.9) 3 (0.1) 1512 (0.1) 988 (0.1) 524 (0.0)
left_leg_upper 12 (2.7 %) 6 (2.4 %) 6 (0.3 %) 46 (9.5) 15 (7.1) 31 (2.4) 2832 (0.2) 843 (0.1) 1989 (0.1)
right_arm_upper 8 (1.8 %) 5 (2.0 %) 3 (-0.2 %) 19 (3.9) 10 (4.7) 9 (-0.8) 1836 (0.1) 895 (0.1) 941 (0.1)
right_leg_upper 18 (4.1 %) 5 (2.0 %) 13 (2.0 %) 36 (7.4) 16 (7.5) 20 (-0.1) 2181 (0.2) 1285 (0.1) 896 (0.1)
left_arm_upper 10 (2.3 %) 4 (1.6 %) 6 (0.6 %) 20 (4.1) 8 (3.8) 12 (0.4) 1210 (0.1) 774 (0.1) 436 (0.0)
left_leg_lower 8 (1.8 %) 4 (1.6 %) 4 (0.2 %) 20 (4.1) 6 (2.8) 14 (1.3) 1150 (0.1) 560 (0.0) 590 (0.0)

Which map the player makes the most of his victims

Map Kills (%) Deaths (%) Kills-Deaths (%) Hits (%) Shots (%) Hits-Shots (%) Damage given (%) Damage received (%) Damage balance (%)
mp_carentan 164 (37.1 %) 82 (33.5 %) 82 (3.6 %) 159 (32.9) 71 (33.5) 88 (-0.6) 324874 (23.7) 315667 (23.5) 9207 (0.2)
mp_burgundy 72 (16.3 %) 53 (21.6 %) 19 (-5.3 %) 45 (9.3) 26 (12.3) 19 (-3.0) 112329 (8.2) 108645 (8.1) 3684 (0.1)
mp_railyard 61 (13.8 %) 35 (14.3 %) 26 (-0.5 %) 52 (10.7) 19 (9.0) 33 (1.8) 110368 (8.0) 106655 (7.9) 3713 (0.1)
mp_harbor 42 (9.5 %) 18 (7.3 %) 24 (2.2 %) 74 (15.3) 31 (14.6) 43 (0.7) 7703 (0.6) 3154 (0.2) 4549 (0.3)
mp_toujane 30 (6.8 %) 15 (6.1 %) 15 (0.7 %) 43 (8.9) 28 (13.2) 15 (-4.3) 4827 (0.4) 3386 (0.3) 1441 (0.1)
mp_leningrad 20 (4.5 %) 6 (2.4 %) 14 (2.1 %) 33 (6.8) 11 (5.2) 22 (1.6) 102760 (7.5) 101568 (7.6) 1192 (-0.1)
mp_trainstation 16 (3.6 %) 8 (3.3 %) 8 (0.4 %) 51 (10.5) 13 (6.1) 38 (4.4) 103762 (7.6) 100813 (7.5) 2949 (0.1)
mp_dawnville 13 (2.9 %) 11 (4.5 %) 2 (-1.5 %) 4 (0.8) 2 (0.9) 2 (-0.1) 102284 (7.5) 102272 (7.6) 12 (-0.2)
mp_breakout 11 (2.5 %) 9 (3.7 %) 2 (-1.2 %) 7 (1.4) 4 (1.9) 3 (-0.4) 302117 (22.0) 300859 (22.4) 1258 (-0.4)
mp_decoy 9 (2.0 %) 8 (3.3 %) 1 (-1.2 %) 16 (3.3) 7 (3.3) 9 (0.0) 201237 (14.7) 201150 (15.0) 87 (-0.3)

Which map the player dies most

Map Kills (%) Deaths (%) Kills-Deaths (%) Hits (%) Shots (%) Hits-Shots (%) Damage given (%) Damage received (%) Damage balance (%)
mp_carentan 164 (37.1 %) 82 (33.5 %) 82 (3.6 %) 159 (32.9) 71 (33.5) 88 (-0.6) 324874 (23.7) 315667 (23.5) 9207 (0.2)
mp_burgundy 72 (16.3 %) 53 (21.6 %) 19 (-5.3 %) 45 (9.3) 26 (12.3) 19 (-3.0) 112329 (8.2) 108645 (8.1) 3684 (0.1)
mp_railyard 61 (13.8 %) 35 (14.3 %) 26 (-0.5 %) 52 (10.7) 19 (9.0) 33 (1.8) 110368 (8.0) 106655 (7.9) 3713 (0.1)
mp_harbor 42 (9.5 %) 18 (7.3 %) 24 (2.2 %) 74 (15.3) 31 (14.6) 43 (0.7) 7703 (0.6) 3154 (0.2) 4549 (0.3)
mp_toujane 30 (6.8 %) 15 (6.1 %) 15 (0.7 %) 43 (8.9) 28 (13.2) 15 (-4.3) 4827 (0.4) 3386 (0.3) 1441 (0.1)
mp_dawnville 13 (2.9 %) 11 (4.5 %) 2 (-1.5 %) 4 (0.8) 2 (0.9) 2 (-0.1) 102284 (7.5) 102272 (7.6) 12 (-0.2)
mp_breakout 11 (2.5 %) 9 (3.7 %) 2 (-1.2 %) 7 (1.4) 4 (1.9) 3 (-0.4) 302117 (22.0) 300859 (22.4) 1258 (-0.4)
mp_trainstation 16 (3.6 %) 8 (3.3 %) 8 (0.4 %) 51 (10.5) 13 (6.1) 38 (4.4) 103762 (7.6) 100813 (7.5) 2949 (0.1)
mp_decoy 9 (2.0 %) 8 (3.3 %) 1 (-1.2 %) 16 (3.3) 7 (3.3) 9 (0.0) 201237 (14.7) 201150 (15.0) 87 (-0.3)
mp_leningrad 20 (4.5 %) 6 (2.4 %) 14 (2.1 %) 33 (6.8) 11 (5.2) 22 (1.6) 102760 (7.5) 101568 (7.6) 1192 (-0.1)

Which server the player makes the most of his victims

Server Kills (%) Deaths (%) Kills-Deaths (%) Hits (%) Shots (%) Hits-Shots (%) Damage given (%) Damage received (%) Damage balance (%)
^2Marvin ^1Extreme TDM3 rifle 1.2 168 (38.0 %) 115 (46.9 %) 53 (-8.9 %) 52 (10.7) 39 (18.4) 13 (-7.7) 328775 (23.9) 320349 (23.8) 8426 (0.1)
^2Marvin ^1Extreme TDM2 1.2 146 (33.0 %) 66 (26.9 %) 80 (6.1 %) 220 (45.5) 87 (41.0) 133 (4.4) 423105 (30.8) 412335 (30.7) 10770 (0.1)
^2Marvin ^1Extreme TDM1 1.2 128 (29.0 %) 64 (26.1 %) 64 (2.8 %) 212 (43.8) 86 (40.6) 126 (3.2) 621038 (45.2) 611485 (45.5) 9553 (-0.3)

Which server the player dies most

Server Kills (%) Deaths (%) Kills-Deaths (%) Hits (%) Shots (%) Hits-Shots (%) Damage given (%) Damage received (%) Damage balance (%)
^2Marvin ^1Extreme TDM3 rifle 1.2 168 (38.0 %) 115 (46.9 %) 53 (-8.9 %) 52 (10.7) 39 (18.4) 13 (-7.7) 328775 (23.9) 320349 (23.8) 8426 (0.1)
^2Marvin ^1Extreme TDM2 1.2 146 (33.0 %) 66 (26.9 %) 80 (6.1 %) 220 (45.5) 87 (41.0) 133 (4.4) 423105 (30.8) 412335 (30.7) 10770 (0.1)
^2Marvin ^1Extreme TDM1 1.2 128 (29.0 %) 64 (26.1 %) 64 (2.8 %) 212 (43.8) 86 (40.6) 126 (3.2) 621038 (45.2) 611485 (45.5) 9553 (-0.3)

Generated on Monday 01 September 2008 00:49