| Player names used: | Prebus |
| COD2 UID: | 7d4f33155baad0178195826201268486 |
| First seen on: | 2008-08-31T01:13:36 |
| Last seen on: | 2008-08-31T01:48:04 |
| Total |
| Playing time: | 0.02 working days, (0 hours, 34 minutes in total) |
| Amount of rounds played: | 3 |
| Amount of kills: | 59 |
| Amount of deaths: | 15 |
| Kill/death ratio: | 3.93 |
| Amount of hitting (not killing): | 1 |
| Amount of getting hit (but not killed): | 5 |
| (experimental) said nice things: | 14 |
| (experimental) greeted someone: | 11 |
| (experimental) gave a compliment: | 12 |
| (experimental) showed fun in the game: | 17 |
Statistics in a picture
| Kill:Death ratio versus playingtime | Kill:Death ration through a playing session | Idem, versus the other players |
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Top-10 victims
These players have been killed more then they killed the player (sorted on kills - deaths).
Note that the player himself can be in the list. This is because of friendly fire: Our servers are set to reflect damage for friendly fire. A teammate running over a players grenade will kill the player (and looks like a suicide in the logs).
Top-10 enemies of this player
These players have killed the player more then they were killed by the player (sorted on deaths - kills).
Weapons used best for killing
These weapons were used by the player to kill his victims (sorted on kills). A weapon of "None" is typically a melee attack (well done!).
| Weapon | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| g3_reflex_mp | 44 (74.6 %) | 0 (0.0 %) | 44 (74.6 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 2535 (70.6) | 0 (0.0) | 2535 (70.6) |
| cobra_20mm_mp | 5 (8.5 %) | 0 (0.0 %) | 5 (8.5 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 50 (1.4) | 0 (0.0) | 50 (1.4) |
| usp_silencer_mp | 4 (6.8 %) | 0 (0.0 %) | 4 (6.8 %) | 1 (100.0) | 0 (0.0) | 1 (100.0) | 179 (5.0) | 0 (0.0) | 179 (5.0) |
| m40a3_mp | 2 (3.4 %) | 4 (26.7 %) | -2 (-23.3 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 294 (8.2) | 357 (34.2) | -63 (-26.0) |
| artillery_mp | 2 (3.4 %) | 0 (0.0 %) | 2 (3.4 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 198 (5.5) | 0 (0.0) | 198 (5.5) |
| claymore_mp | 1 (1.7 %) | 0 (0.0 %) | 1 (1.7 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 149 (4.1) | 0 (0.0) | 149 (4.1) |
| frag_grenade_mp | 1 (1.7 %) | 1 (6.7 %) | 0 (-5.0 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 188 (5.2) | 251 (24.0) | -63 (-18.8) |
Where the player hits his victims
Here were the hits by the player killing his victims (sorted on kills). A location of "None" is typically damage by bombs/grenades/airstrikes.
| Location | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| torso_lower | 20 (33.9 %) | 5 (33.3 %) | 15 (0.6 %) | 0 (0.0) | 2 (40.0) | -2 (-40.0) | 1112 (30.9) | 251 (24.0) | 861 (6.9) |
| head | 10 (16.9 %) | 3 (20.0 %) | 7 (-3.1 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 763 (21.2) | 240 (23.0) | 523 (-1.7) |
| torso_upper | 8 (13.6 %) | 0 (0.0 %) | 8 (13.6 %) | 0 (0.0) | 2 (40.0) | -2 (-40.0) | 432 (12.0) | 42 (4.0) | 390 (8.0) |
| right_leg_upper | 4 (6.8 %) | 1 (6.7 %) | 3 (0.1 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 132 (3.7) | 40 (3.8) | 92 (-0.2) |
| none | 4 (6.8 %) | 1 (6.7 %) | 3 (0.1 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 535 (14.9) | 251 (24.0) | 284 (-9.1) |
| right_arm_upper | 2 (3.4 %) | 0 (0.0 %) | 2 (3.4 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 112 (3.1) | 0 (0.0) | 112 (3.1) |
| left_arm_upper | 2 (3.4 %) | 1 (6.7 %) | 1 (-3.3 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 112 (3.1) | 30 (2.9) | 82 (0.2) |
| left_leg_upper | 2 (3.4 %) | 0 (0.0 %) | 2 (3.4 %) | 0 (0.0) | 1 (20.0) | -1 (-20.0) | 112 (3.1) | 8 (0.8) | 104 (2.4) |
| left_arm_lower | 2 (3.4 %) | 1 (6.7 %) | 1 (-3.3 %) | 1 (100.0) | 0 (0.0) | 1 (100.0) | 112 (3.1) | 70 (6.7) | 42 (-3.6) |
| right_arm_lower | 1 (1.7 %) | 2 (13.3 %) | -1 (-11.6 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 56 (1.6) | 73 (7.0) | -17 (-5.4) |
Where the player is shot most
| Location | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| torso_lower | 20 (33.9 %) | 5 (33.3 %) | 15 (0.6 %) | 0 (0.0) | 2 (40.0) | -2 (-40.0) | 1112 (30.9) | 251 (24.0) | 861 (6.9) |
| head | 10 (16.9 %) | 3 (20.0 %) | 7 (-3.1 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 763 (21.2) | 240 (23.0) | 523 (-1.7) |
| right_arm_lower | 1 (1.7 %) | 2 (13.3 %) | -1 (-11.6 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 56 (1.6) | 73 (7.0) | -17 (-5.4) |
| left_leg_lower | 0 (0.0 %) | 1 (6.7 %) | -1 (-6.7 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 40 (3.8) | -40 (-3.8) |
| right_leg_upper | 4 (6.8 %) | 1 (6.7 %) | 3 (0.1 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 132 (3.7) | 40 (3.8) | 92 (-0.2) |
| left_arm_upper | 2 (3.4 %) | 1 (6.7 %) | 1 (-3.3 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 112 (3.1) | 30 (2.9) | 82 (0.2) |
| none | 4 (6.8 %) | 1 (6.7 %) | 3 (0.1 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 535 (14.9) | 251 (24.0) | 284 (-9.1) |
| left_arm_lower | 2 (3.4 %) | 1 (6.7 %) | 1 (-3.3 %) | 1 (100.0) | 0 (0.0) | 1 (100.0) | 112 (3.1) | 70 (6.7) | 42 (-3.6) |
Which map the player makes the most of his victims
| Map | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| mp_convoy | 44 (74.6 %) | 9 (60.0 %) | 35 (14.6 %) | 0 (0.0) | 4 (80.0) | -4 (-80.0) | 2545 (70.8) | 585 (56.0) | 1960 (14.9) |
| mp_countdown | 8 (13.6 %) | 2 (13.3 %) | 6 (0.2 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 426 (11.9) | 147 (14.1) | 279 (-2.2) |
| mp_citystreets | 7 (11.9 %) | 4 (26.7 %) | 3 (-14.8 %) | 1 (100.0) | 1 (20.0) | 0 (80.0) | 622 (17.3) | 313 (30.0) | 309 (-12.6) |
Which map the player dies most
| Map | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| mp_convoy | 44 (74.6 %) | 9 (60.0 %) | 35 (14.6 %) | 0 (0.0) | 4 (80.0) | -4 (-80.0) | 2545 (70.8) | 585 (56.0) | 1960 (14.9) |
| mp_citystreets | 7 (11.9 %) | 4 (26.7 %) | 3 (-14.8 %) | 1 (100.0) | 1 (20.0) | 0 (80.0) | 622 (17.3) | 313 (30.0) | 309 (-12.6) |
| mp_countdown | 8 (13.6 %) | 2 (13.3 %) | 6 (0.2 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 426 (11.9) | 147 (14.1) | 279 (-2.2) |
Which server the player makes the most of his victims
| Server | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| ^2Marvin ^1TDM1 HC 1.0 PB | 59 (100.0 %) | 15 (100.0 %) | 44 (0.0 %) | 1 (100.0) | 5 (100.0) | -4 (0.0) | 3593 (100.0) | 1045 (100.0) | 2548 (0.0) |
Which server the player dies most
| Server | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| ^2Marvin ^1TDM1 HC 1.0 PB | 59 (100.0 %) | 15 (100.0 %) | 44 (0.0 %) | 1 (100.0) | 5 (100.0) | -4 (0.0) | 3593 (100.0) | 1045 (100.0) | 2548 (0.0) |
Generated on Monday 01 September 2008 00:50