| Player names used: | sHeLaZarO, kk |
| COD2 UID: | dd78d5dbd00c8753de86525adb600413 |
| First seen on: | 2008-08-04T19:46:27 |
| Last seen on: | 2008-08-30T18:24:06 |
| Total |
| Playing time: | 0.03 working days, (0 hours, 42 minutes in total) |
| Amount of rounds played: | 8 |
| Amount of kills: | 26 |
| Amount of deaths: | 41 |
| Kill/death ratio: | 0.63 |
| Amount of hitting (not killing): | 9 |
| Amount of getting hit (but not killed): | 47 |
| (experimental) said nice things: | 123 |
| (experimental) greeted someone: | 128 |
| (experimental) gave a compliment: | 128 |
| (experimental) showed fun in the game: | 168 |
Statistics in a picture
| Kill:Death ratio versus playingtime | Kill:Death ration through a playing session | Idem, versus the other players |
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Top-10 victims
These players have been killed more then they killed the player (sorted on kills - deaths).
Note that the player himself can be in the list. This is because of friendly fire: Our servers are set to reflect damage for friendly fire. A teammate running over a players grenade will kill the player (and looks like a suicide in the logs).
Top-10 enemies of this player
These players have killed the player more then they were killed by the player (sorted on deaths - kills).
Weapons used best for killing
These weapons were used by the player to kill his victims (sorted on kills). A weapon of "None" is typically a melee attack (well done!).
| Weapon | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| m4_gl_mp | 20 (76.9 %) | 0 (0.0 %) | 20 (76.9 %) | 9 (100.0) | 0 (0.0) | 9 (100.0) | 890 (54.7) | 0 (0.0) | 890 (54.7) |
| saw_mp | 2 (7.7 %) | 0 (0.0 %) | 2 (7.7 %) | 0 (0.0) | 1 (2.1) | -1 (-2.1) | 60 (3.7) | 16 (0.7) | 44 (3.0) |
| frag_grenade_mp | 2 (7.7 %) | 4 (9.8 %) | -2 (-2.1 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 403 (24.8) | 550 (23.5) | -147 (1.3) |
| gl_m4_mp | 1 (3.8 %) | 0 (0.0 %) | 1 (3.8 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 135 (8.3) | 0 (0.0) | 135 (8.3) |
| m21_mp | 1 (3.8 %) | 0 (0.0 %) | 1 (3.8 %) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 138 (8.5) | 0 (0.0) | 138 (8.5) |
Where the player hits his victims
Here were the hits by the player killing his victims (sorted on kills). A location of "None" is typically damage by bombs/grenades/airstrikes.
| Location | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| torso_lower | 10 (38.5 %) | 11 (26.8 %) | -1 (11.6 %) | 2 (22.2) | 11 (23.4) | -9 (-1.2) | 339 (20.8) | 488 (20.8) | -149 (0.0) |
| head | 7 (26.9 %) | 3 (7.3 %) | 4 (19.6 %) | 0 (0.0) | 3 (6.4) | -3 (-6.4) | 472 (29.0) | 113 (4.8) | 359 (24.2) |
| none | 2 (7.7 %) | 6 (14.6 %) | -4 (-6.9 %) | 0 (0.0) | 1 (2.1) | -1 (-2.1) | 403 (24.8) | 820 (35.0) | -417 (-10.2) |
| torso_upper | 2 (7.7 %) | 4 (9.8 %) | -2 (-2.1 %) | 2 (22.2) | 7 (14.9) | -5 (7.3) | 120 (7.4) | 214 (9.1) | -94 (-1.7) |
| right_arm_lower | 1 (3.8 %) | 2 (4.9 %) | -1 (-1.0 %) | 0 (0.0) | 1 (2.1) | -1 (-2.1) | 30 (1.8) | 60 (2.6) | -30 (-0.7) |
| right_arm_upper | 1 (3.8 %) | 2 (4.9 %) | -1 (-1.0 %) | 2 (22.2) | 1 (2.1) | 1 (20.1) | 90 (5.5) | 52 (2.2) | 38 (3.3) |
| left_arm_lower | 1 (3.8 %) | 0 (0.0 %) | 1 (3.8 %) | 0 (0.0) | 6 (12.8) | -6 (-12.8) | 30 (1.8) | 6 (0.3) | 24 (1.6) |
| left_leg_upper | 1 (3.8 %) | 6 (14.6 %) | -5 (-10.8 %) | 0 (0.0) | 4 (8.5) | -4 (-8.5) | 30 (1.8) | 288 (12.3) | -258 (-10.4) |
| left_arm_upper | 1 (3.8 %) | 3 (7.3 %) | -2 (-3.5 %) | 0 (0.0) | 4 (8.5) | -4 (-8.5) | 30 (1.8) | 70 (3.0) | -40 (-1.1) |
Where the player is shot most
| Location | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| torso_lower | 10 (38.5 %) | 11 (26.8 %) | -1 (11.6 %) | 2 (22.2) | 11 (23.4) | -9 (-1.2) | 339 (20.8) | 488 (20.8) | -149 (0.0) |
| none | 2 (7.7 %) | 6 (14.6 %) | -4 (-6.9 %) | 0 (0.0) | 1 (2.1) | -1 (-2.1) | 403 (24.8) | 820 (35.0) | -417 (-10.2) |
| left_leg_upper | 1 (3.8 %) | 6 (14.6 %) | -5 (-10.8 %) | 0 (0.0) | 4 (8.5) | -4 (-8.5) | 30 (1.8) | 288 (12.3) | -258 (-10.4) |
| torso_upper | 2 (7.7 %) | 4 (9.8 %) | -2 (-2.1 %) | 2 (22.2) | 7 (14.9) | -5 (7.3) | 120 (7.4) | 214 (9.1) | -94 (-1.7) |
| head | 7 (26.9 %) | 3 (7.3 %) | 4 (19.6 %) | 0 (0.0) | 3 (6.4) | -3 (-6.4) | 472 (29.0) | 113 (4.8) | 359 (24.2) |
| left_arm_upper | 1 (3.8 %) | 3 (7.3 %) | -2 (-3.5 %) | 0 (0.0) | 4 (8.5) | -4 (-8.5) | 30 (1.8) | 70 (3.0) | -40 (-1.1) |
| right_arm_lower | 1 (3.8 %) | 2 (4.9 %) | -1 (-1.0 %) | 0 (0.0) | 1 (2.1) | -1 (-2.1) | 30 (1.8) | 60 (2.6) | -30 (-0.7) |
| right_arm_upper | 1 (3.8 %) | 2 (4.9 %) | -1 (-1.0 %) | 2 (22.2) | 1 (2.1) | 1 (20.1) | 90 (5.5) | 52 (2.2) | 38 (3.3) |
| neck | 0 (0.0 %) | 1 (2.4 %) | -1 (-2.4 %) | 2 (22.2) | 0 (0.0) | 2 (22.2) | 60 (3.7) | 22 (0.9) | 38 (2.8) |
| right_leg_upper | 0 (0.0 %) | 1 (2.4 %) | -1 (-2.4 %) | 0 (0.0) | 3 (6.4) | -3 (-6.4) | 0 (0.0) | 68 (2.9) | -68 (-2.9) |
Which map the player makes the most of his victims
| Map | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| mp_shipment | 15 (57.7 %) | 23 (56.1 %) | -8 (1.6 %) | 7 (77.8) | 31 (66.0) | -24 (11.8) | 689 (42.4) | 1255 (53.5) | -566 (-11.1) |
| mp_pipeline | 8 (30.8 %) | 7 (17.1 %) | 1 (13.7 %) | 2 (22.2) | 2 (4.3) | 0 (18.0) | 739 (45.4) | 567 (24.2) | 172 (21.3) |
| mp_bloc | 1 (3.8 %) | 8 (19.5 %) | -7 (-15.7 %) | 0 (0.0) | 8 (17.0) | -8 (-17.0) | 30 (1.8) | 290 (12.4) | -260 (-10.5) |
| mp_overgrown | 1 (3.8 %) | 2 (4.9 %) | -1 (-1.0 %) | 0 (0.0) | 4 (8.5) | -4 (-8.5) | 138 (8.5) | 167 (7.1) | -29 (1.4) |
| mp_showdown | 1 (3.8 %) | 1 (2.4 %) | 0 (1.4 %) | 0 (0.0) | 2 (4.3) | -2 (-4.3) | 30 (1.8) | 66 (2.8) | -36 (-1.0) |
Which map the player dies most
| Map | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| mp_shipment | 15 (57.7 %) | 23 (56.1 %) | -8 (1.6 %) | 7 (77.8) | 31 (66.0) | -24 (11.8) | 689 (42.4) | 1255 (53.5) | -566 (-11.1) |
| mp_bloc | 1 (3.8 %) | 8 (19.5 %) | -7 (-15.7 %) | 0 (0.0) | 8 (17.0) | -8 (-17.0) | 30 (1.8) | 290 (12.4) | -260 (-10.5) |
| mp_pipeline | 8 (30.8 %) | 7 (17.1 %) | 1 (13.7 %) | 2 (22.2) | 2 (4.3) | 0 (18.0) | 739 (45.4) | 567 (24.2) | 172 (21.3) |
| mp_overgrown | 1 (3.8 %) | 2 (4.9 %) | -1 (-1.0 %) | 0 (0.0) | 4 (8.5) | -4 (-8.5) | 138 (8.5) | 167 (7.1) | -29 (1.4) |
| mp_showdown | 1 (3.8 %) | 1 (2.4 %) | 0 (1.4 %) | 0 (0.0) | 2 (4.3) | -2 (-4.3) | 30 (1.8) | 66 (2.8) | -36 (-1.0) |
Which server the player makes the most of his victims
| Server | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| ^2Marvin ^1HQ1 HC 1.0 PB | 26 (100.0 %) | 41 (100.0 %) | -15 (0.0 %) | 9 (100.0) | 47 (100.0) | -38 (0.0) | 1626 (100.0) | 2345 (100.0) | -719 (0.0) |
Which server the player dies most
| Server | Kills (%) | Deaths (%) | Kills-Deaths (%) | Hits (%) | Shots (%) | Hits-Shots (%) | Damage given (%) | Damage received (%) | Damage balance (%) |
| ^2Marvin ^1HQ1 HC 1.0 PB | 26 (100.0 %) | 41 (100.0 %) | -15 (0.0 %) | 9 (100.0) | 47 (100.0) | -38 (0.0) | 1626 (100.0) | 2345 (100.0) | -719 (0.0) |
Generated on Monday 01 September 2008 00:50